package
{
    import cocos2d.Cocos2DApplication;
    import Loom.GameFramework.LoomGame;

    static class Main extends Cocos2DApplication
    {
        public static var game:LoomGame;

        /**
         * Entry point for application. Instantiates game and runs when we are
         * done initializing.
         */
        public static function main()
        {
            game = new PieGame();

            initialize();
            onStart += game.run;
        }
    }
}